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Super mario 64 box art snes4/14/2024 Staff Main article: List of Wrecking Crew '98 staff Gallery For this subject's image gallery, see Gallery:Wrecking Crew '98. Sometimes stops momentarily to put its arm up. Paired with Dumpties.Ī standee of a construction worker that appears only in chain sequences. Paired with Burucchos or Burnyas.Ī series of three poles that appear only in chain sequences. Sometimes stops momentarily to let the sign on it swing. Paired with Forkuns or Blonyas.Ī roadblock that appears only in chain sequences. Appears only in very long combos of at least nine Red Panels.Ī screwdriver that appears only in chain sequences. Kanbank is a sign of Bowser that is six panels wide and more than six panels tall, immediately ending the game of the opponent of the player that summoned it. The slowest of the Blonya family, flying with a jetpack and stopping momentarily to throw cement blocks. Similar to Forkuns and Burucchos, but even slower. Appears in combos of six Red Panels.Ī dump truck that cruises around the stage, stopping momentarily to tilt its back end. Appears in combos of five Red Panels.Ī slower variety of Blonyas brandishing wielding tools and walking backwards. Appears in combos of four Red Panels.Ī bulldozer that cruises around the stage, stopping momentarily to raise its front end. Only appears in chains involving three Red Panels.Ī masked white creature carrying a cement block. The speed and number of enemies summoned depends on the size of the combos and the number of chains that are performed with Red Panels.Ī forklift that cruises around the stage, stopping momentarily to raise its fork. They disappear when they reach the Warp Pipe in the center-bottom of the screen and the player who receives them can get rid of them faster by jumping on them. The enemies are themed around construction, such as forklifts and workers, and are summoned to provide assistance by crowding the opponent's playing field and obstructing their ability to move around freely without running into them. Onigiri, Onnanoko, and Oyazi need to be defeated to unlock Stage D, and then Dogu can be defeated to be unlocked in multiplayer mode. Foreman Spike needs to be defeated in two minutes to unlock Stage C, and then Oyazi can be defeated to be unlocked in multiplayer mode.Ī clay figure and the opponent of Stage D. Gotchawrench needs to be defeated in three minutes to unlock Stage B, and then Onnanoko can be defeated to be unlocked in multiplayer mode.Ī depressed man and the opponent of Stage C. Koopa Troopa needs to be defeated in four minutes to unlock Stage A, and then Onigiri can be defeated to be unlocked in multiplayer mode.Ī little girl and the opponent of Stage B. Luigi is available in multiplayer once Bowser is defeated in the single player mode.Ī living ball of rice and the opponent of Stage A. Peach is available in multiplayer once Bowser is defeated in the single player mode.Īppears in the game's ending. Bowser is available in multiplayer once defeated in the single player mode.Īppears in the game's ending. Spike is available in multiplayer once defeated in the single player mode. Gotchawrench is available in multiplayer once defeated in the single player mode. Koopa Troopa is available in multiplayer once defeated in the single player mode. Available from the start in multiplayer mode. However, a draw can occur if both players exceed the line at the same time and fail to lower their panel field in 3 seconds. If the panels are not eliminated within 3 seconds, then the opponent will lose and the player will be declared the winner. The opponent can be defeated only when the number of panels in a column exceeds the line atop the screen. The Mushroom acts as an Attack Multiplier, increasing the strength of the next combo toward the enemy. When the field is clear of panels, metal plates and enemies, the message "Nice!" will appear and a Mushroom is received. Players can also summon additional rows of panels on their side when needed. If more than one set of panels are eliminated in a row, then the attacks to the other side will grow stronger. If four or more panels are arranged, then an obstacle or trap will be sent to the opponent's side, depending on the panels' color. The longer a match goes, the shorter the amount of time between blocks falling gets. As time passes on, brick blocks will fall in. They can arrange their panel accordingly by using the handles located on the corner. Players must eliminate their panels by either demolishing them with the hammer or arranging three or more colored panels in a vertical or horizontal fashion.
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